Day 2 - Workshop Day.Day 2 began with a keynote by Gerry Holsgrove, a writer and performer, which I missed as I had to dash back to Brum overnight. I have been told that one of the key elements was that teachers should ensure that pupils' creativity is expressed and that teachers' don't impose their creative ideas on pupils.
Podcast of it here :)
Day 2 KeynoteThe remainder of the day is mostly manic - four workshop sessions between 9.30 am and 8.30pm. There was a wide selection of courses available, so the following can only cover those that I attended and shouldn't be taken as a prescriptive list :)
Session 1: Advanced DV Techniques with Oscar.This session concentrated on film and animation production and how to shoot better footage and capture better sound. It was very much an open session; Oscar had prepared a list of what he thought were interesting topics and the group chose from these.
The session began with camera technique and how to shoot better images. The group discussed the ways in which depth of field and focal length could be used to separate the foreground subject from the background. We then used these techniques to film some footage in groups.
We then discussed sound and some equipment and techniques for capturing better sound - there was lots of input from the group on this on how to solve problems.
Finally Oscar demonstrated how to film with green or blue backgrounds for chromakey work. The key factor is producing an evenly lit backround, whilst avoiding shadows from the lighting on the subject. We also discussed the use of subject lighting and what to avoid (flourescent lights & mixing of light types).
Session 2: iLife in the Curriculum with JohnThis was an even more open session. Much less practical than other sessions, but much more student driven. It concentrated primarily on what was a creative project and how could it be realised. We were asked initially to list what we thought made a good creative project and then we discussed various aspects of these answers.
My initial responses:
1. Engagement - in making and viewing
2. Do-able in given time with available resources
3. Appeal to a broad spectrum of learners and learning types (multiple intelligences, personalised learning & individualisation)
4. Storytelling - a narrative gives focus
Other responses:
Ease of manageability - kit, time, task, individulisation
Media skills - photography and art links
Creativity & problem solving
We discussed these ideas as a group and reflected upon them throughout the remainder of the session.
We then looked at the idea of a project being more than a single activity leading to an outcome. We also looked at how exact, unambiguous instructions lead to exact replicas, whilst a list of parameters only would lead to students "filling in the blanks" and relating the instructions to their own experiences and ideas and would thus allow them to be creative. As an example we analysed a series of adverts - what made them similar what made them different? How were they constructed? How would we create a task to create similar adverts without being prescriptive.
Some ideas for creating projects were put forward such as using a random selection of ideas in a randomly selected style using slips of paper. We also looked at projects based upon emotions such as creating film to go with emotive music such as Holst's Planet Suite or creating music with a similar goal - to portray emotions.
Such project focus on
doing
rather than an academic model.
There was much discussion also of how this model of teaching and learning fits into the current model of assessment. At one end of the spectrum of views was the belief that the current models of assessment are just wrong: that criteria assessment models are never going to produce citizens of the future with real creative abilities. At the other end was the belief that the current model is, if not the best model, then model that we have and that whilst the idea of letting pupils have free reign is laudable it still has to be marked and that has to fit into the current educational process.
Personally I'm an idealist - I'm with Illich to a certain extent. It would be nice to have education that taught children how to think and create rather than how to pass GCSEs. Yes language and numeracy and science are important, but surely those skills (and they are just skills - a means, NOT an end) can be taught by doing other more creative things.
Quote of the session was from a child in a film - "Try it and delete it if it doesn't work". There's a lesson for all of us there about experiential learning.
My list of final responses to the question, "What makes a good project?"
1 Cross-curricular activity and collaberation
2 Embedded ICT - ICT is a tool, a fantastic and wonderful tool, but it's what it enables students to do that is truely wonderful.
3 Personalised learning centred on creativity.
Optional Session: Advanced Final Cut Pro with DavidSee, even when given the option of a bit of free time I'll go to a lesson. To be honest this was more of a play session for me. As David remarked, I probably know more about editing with FCP than he does, but since most of my work is firmly rooted in factual presentation I don't get to play around with chroma key effects very much.
This session was, like Oscar's, built around the idea of taking a selection of topics, investigating the tools available and how to use them and then actually using those tools ourselves to explore how we might use them in our future work.
It occurs to me that these sessions, like many IT related subjects could become very didactic if not handled well. Computer software will only react to set commands and if you want to achieve an effect you almost have to work in a certain way. So that using the tool becomes, if not drill, then at least a series of definite instructions. The challenge in teaching these skills is to keep in mind, and to develop in the students minds, that these are just skills, like using a spade or planting a seed. The real creativity lies in the application of these skills, along with other skills such as writing, speaking, operating a camera and acting that combine in synthesis to create a narrative in exactly the same way that using the skills of digging and planting combine with others to create a garden.
Perhaps the real issue in current education, particularly for schools, but increasingly in post-16 and FE is that the methods used to guage the attainment both of the student and of the institution focusses almost exclusively upon the aquisistion of skills and not upon the ability to synthesise and create. Much of the current administration's focus is upon "learning skills" to enable people to "find jobs". Is that what education should be about?
We run an annual digital storytelling competition in the West Midlands. More and more schools are submitting entries and we have begun to run training for those schools that wish to take part to teach them how to use the tools which they can then use to produce the stories. Though I am always amazed at the quality of entries each year, given the short amounts of time that these films are usually produced in, I'm still disappointed that the training that we do focusses almost exclusively on the skills of cutting and pasting clips of film and not on the process of speaking through the medium of film. It is a little like signing up for a class in creative writing only to be shown how to type, cut and paste words in a word processor. Obviously these skills are necessary to write using a word processor or to edit film on a computer, and learning new skills can speed up or ease the production process, but it is still the process that generates the outcome, not the skills.
I think that is why I love the ATI so much. Day 1 is always about the process - go and make a film, go and write a soundtrack to a film. Yes, we'll teach you just enough skills to do what you want to do, but it's the outcome that is important. People may have been bored rigid by the umpteenth version of the Cardiff film at teh end of day 1, but it was the film that was being critiqued, not the skills used to produce it. I'd hazzard a guess that no-one could tell which was made using Garageband and which was produced using Soundtrack (or Logic for that matter!).
Session 3: Podcasting and internet radio with Sean & AdamGiven that this was the final session of a very long day I was having real problems just listening to what Sean was saying about these new technologies let alone creating any media.
Sean's was probably the most cutting edge of the day's sessions. Some of the attendees felt that it was a little too vague, but I felt that it was possibly the most interesting and stimulating - perhaps I've just spent too much time editing video!
Podcasting is the merging of internet radio and blogging; it allows audio weblogs in mp3 format to be posted to a blog site. This isn't particularly new - the great thing is that by generating an RSS feed of the blog it is possible for clients agregator software to automatically download new content from subscribed sites. Once downloaded the audio files can be automatically copied to an mp3 player allowing you to listen to then away from the computer. This is probably what has led to their rapid growth more than anything else - there are not only music podcasts but current affairs shows, chat shows, technical shows and light entertainment shows all in podcast form.
Of course you can listen to podcasts on a computer. Also, although the name may imply otherwise, you don't have to use Macs and iPods to create and listen to podcasts. Podcasts are mp3 based and can be created by any software capable of creating audio files in that format (for instance the wonderfully free Audacity). Similarly podcast agregators are available for most computer platforms and will work with any mp3 player.
Podcasting is definitely something I'm looking forward to trying and it will certainly make producing "radio" programmes easier for schools.
The session also looked at the production of media for newer GPRS and 3G mobile phones. Neat, but limited at the moment until more people own phones with the capability (or perhaps sour grapes as don't have one!!). For those that are interested the latest versions of QuickTime can now compress video files into a format that can be downloaded to these phones.